Armors are a whole different story. If you don't have 2 or more mages, the battle is over regardless of how bad the person with the armor plays. But a reason why I haven't been putting armors on the spot is,
A. They don't have 1-2 range on every weapon.
B. They have only 5 move.
C. They can't be shoved by most units unless they're other armors, or +con-natured axe units.
D. They will almost always be pursuited unless its a <lv5 match and you happen to have Nihil.
As well, I could put Mystic on the same sentence, but their builds aren't generally as dynamic as DK's is. They can only perform one task well.
I think the reason why I have so much of a problem with DKs is, it can literally do /everything/. And a lot of times, it can do the job better than most other classes. As I proved in the first post, it can prove to be an even better pursuiter than peg mages at low levels based on the fact it isn't hampered by low growths and bases, and it can actually take a hit worth a damn. Sure, it can't take a flashlight to the face, but it's not like peg mages, mages, monks, and even shamans are tanking mages any better, either. It's a better physical wall than any armor can ever dream to be mainly because of the fact it can sometimes not be pursuit bait at all. It can make a nice dual-tank, made even better thanks to Ward buffs existing (and as a result, can even aurora some mages). I've seen some trolly avoidy insight DKs happen.
The better question I probably should've proposed is, what role can DK NOT fulfill?
Maybe not critmaster DK, but that's not saying much because lol@Wrath in unpromotes.
A. They don't have 1-2 range on every weapon.
B. They have only 5 move.
C. They can't be shoved by most units unless they're other armors, or +con-natured axe units.
D. They will almost always be pursuited unless its a <lv5 match and you happen to have Nihil.
As well, I could put Mystic on the same sentence, but their builds aren't generally as dynamic as DK's is. They can only perform one task well.
I think the reason why I have so much of a problem with DKs is, it can literally do /everything/. And a lot of times, it can do the job better than most other classes. As I proved in the first post, it can prove to be an even better pursuiter than peg mages at low levels based on the fact it isn't hampered by low growths and bases, and it can actually take a hit worth a damn. Sure, it can't take a flashlight to the face, but it's not like peg mages, mages, monks, and even shamans are tanking mages any better, either. It's a better physical wall than any armor can ever dream to be mainly because of the fact it can sometimes not be pursuit bait at all. It can make a nice dual-tank, made even better thanks to Ward buffs existing (and as a result, can even aurora some mages). I've seen some trolly avoidy insight DKs happen.
The better question I probably should've proposed is, what role can DK NOT fulfill?
Maybe not critmaster DK, but that's not saying much because lol@Wrath in unpromotes.
Show me your moves.
Formerly known as Magus.