02-23-2015, 11:40 PM
(This post was last modified: 02-23-2015, 11:46 PM by Breadophile.)
Having specific immunities forces us to make our teams in certain ways. If you want to make this like league of legends with defined roles, that's fine. Just know that defined roles are the consequence of what you plan to do.
The sleep talk idea seems too random.
The status-resistant class doesn't help much. Consider this: one of the main arguments against staves is that despite low hit they are still a 20% chance of winning the game. This argument is generally used when staving something with high RES. For low RES, they are much more accurate. Reducing the status accuracy on this class forces us to make the class in one of two ways, with one of two consequences:
1. We RES-dump (and LCK and DEF-dump, since it is status evasion), which means that the accuracy is still above 0% and the issue is the same.
2. We invest heavily in RES (and possibly LCK and DEF), which forces the unit to be built a certain way. Absolutely immunity this class should have, not 50%.
Either way, you force people to use a class that will most likely be total garbage in any fight without staves. By extension, why would people try staving this unit when there are five better targets?
Bottom tier trash can join the Magister party.
If you want to build on this, make them resistant to something of every type. They can be immune to ALL status, so no blind, freeze, or poison. In addition, maybe they can have immunity to the primary damage dealers: S-ranks (both types), Killers, and Braves. Those straight up would not work on this class.
Hell, you might as well save yourself some trouble and go even further by simply tacking this ability onto the Magister and its dark and light counterparts.
+30% CEV, immunity to status, undamaged by killers, braves, and S-ranks
Edit: Also, as I said before, I think you should rebuild this game from the ground up and fix the problem with it being entirely too random before you add anything else. The phrase "the Advance Wars comparison" should remind you of what I'm talking about.
The sleep talk idea seems too random.
The status-resistant class doesn't help much. Consider this: one of the main arguments against staves is that despite low hit they are still a 20% chance of winning the game. This argument is generally used when staving something with high RES. For low RES, they are much more accurate. Reducing the status accuracy on this class forces us to make the class in one of two ways, with one of two consequences:
1. We RES-dump (and LCK and DEF-dump, since it is status evasion), which means that the accuracy is still above 0% and the issue is the same.
2. We invest heavily in RES (and possibly LCK and DEF), which forces the unit to be built a certain way. Absolutely immunity this class should have, not 50%.
Either way, you force people to use a class that will most likely be total garbage in any fight without staves. By extension, why would people try staving this unit when there are five better targets?
Bottom tier trash can join the Magister party.
If you want to build on this, make them resistant to something of every type. They can be immune to ALL status, so no blind, freeze, or poison. In addition, maybe they can have immunity to the primary damage dealers: S-ranks (both types), Killers, and Braves. Those straight up would not work on this class.
Hell, you might as well save yourself some trouble and go even further by simply tacking this ability onto the Magister and its dark and light counterparts.
+30% CEV, immunity to status, undamaged by killers, braves, and S-ranks
Edit: Also, as I said before, I think you should rebuild this game from the ground up and fix the problem with it being entirely too random before you add anything else. The phrase "the Advance Wars comparison" should remind you of what I'm talking about.
Kalin
Mug by Swift_Assassin
I wish something interesting would happen around here. I don't care what it is.
Mug by Swift_Assassin
Quote:[1:30:17 PM] Iron Galaxy: Slenderman, the only horror game meme thing that caused murders to happen
[1:30:20 PM] Baseball Remi(Ryo): frigging slender.
[1:30:58 PM] Iron Galaxy: It's like, if you were going to murder someone over some stupid thing, could it have been over Dark Souls or something less lame
[1:31:25 PM | Edited 1:31:27 PM] Iron Galaxy: Say that you invaded someone -- namely, their house, and you brought your shitty replica katana
[1:31:51 PM] Iron Galaxy: And you were doing sweet-ass rolling horizontal sweeps with it
[1:32:33 PM] J for Hose A: of course its a dex build that tries to kill someone else
I wish something interesting would happen around here. I don't care what it is.