Quote:But a qs i do have is why the peg mages dont get any promo boosts (e.g Gale Kn to Flare Knight. When things get staves they dont get any boosts so thats fine)
Because they get a hold of another weapon type.
Quote:they could also get the +15% crit avoid like wvy mages, or is it cause 35spd is op?
+15 crit avoid is negligable on a class that usually has very high evasion (and in most cases very high luck), and if you meant crit, having a 15 crit class on top of a unit with 35 speed and access to things like Shaver/Starlight/Ruin and be able to double literally every class in the game is just asking for trouble. I think a 2nd weapon type or a staff is good enough considering they already have 35 speed.
Quote:Last thing is this http://forums.feplanet.net/thread-1045.html in case you dont see it
thanks
Pretty sure that problem will go away after that battle is finished, as it usually affects only readied units in a Lv20 battle and units currently in a Lv20 battle. After those battles end, they will act as normal.
(10-08-2016, 12:50 AM)MMM Wrote: We have now also tackled Soldiers, Monks and all Wyvern Mages.
Rune Knights now have -5% Lck and +5% Def growths, allowing them to generally perform bulky builds better.
Salamancer's promotion gains were changed to +4 HP +1 Pow +1 Skl +0 Speed +Def +0 Res +4 Lck so that they can reach 27+ Luck.
Dracomancer's promotion bonuses are now +4 HP +1 Pow +1 Skl +1 Speed +0 Def +0 Res +3 Lck for the same reason as above.
Monks and promotions have been completely reworked and have completely new base stats, growths and promotion gains. They can, of course, still perform everything they were able to perform until now (which is basically Pow+Spd+Lck, really) and TONS more. You're probably better off opening the stat calculator and trying out what builds you can come up with for yourself.
Soldiers and promotions have also been reworked, their stat changes compared to what they were before are -2/-5% Def, +5% Res, +1 Pow, +1 Speed. Promo bonuses were slightly reworked for all branches as well, and Halberdiers and Infantries have also lost 1 Con.
You also forgot to denote the changes for Sky Kns and Shadow Kns, which had their stat spreads switched, and in Shadow Kn's case, had their bases altered to perform bulky builds better after they got their stats changed.
Either way i pasted the notes into the first post.
Show me your moves.
Formerly known as Magus.