...welp, fixed that.
Anyway, I'm not sure adjusting the POW caps is the way to do it. The problem is a more intrinsic imbalance in unit stats, where swords and light seem to get the absolute worst stat distributions for unpromotes, as a rule. It's not just pow that they're lacking, but rather that they lack build options. As long as swords and light remain bad, lances and anima will also remain bad due to having to worry about WTD against the other good weapon type, and I don't think every lance and anima user will have their build problems solved by injecting an extra stat point into their builds. Templar might do alright with a 3 stat point boost (due to lol19powcap currently), and wyvern fighter will love being fully on par with its axe brother (or actually, slightly better due to the higher hit/crit with swords and a more useful position in the weapon triangle), but most units would still need some help.
Anyway, I'm not sure adjusting the POW caps is the way to do it. The problem is a more intrinsic imbalance in unit stats, where swords and light seem to get the absolute worst stat distributions for unpromotes, as a rule. It's not just pow that they're lacking, but rather that they lack build options. As long as swords and light remain bad, lances and anima will also remain bad due to having to worry about WTD against the other good weapon type, and I don't think every lance and anima user will have their build problems solved by injecting an extra stat point into their builds. Templar might do alright with a 3 stat point boost (due to lol19powcap currently), and wyvern fighter will love being fully on par with its axe brother (or actually, slightly better due to the higher hit/crit with swords and a more useful position in the weapon triangle), but most units would still need some help.