03-17-2014, 11:27 PM
(This post was last modified: 03-17-2014, 11:28 PM by LeaderR Elliot.)
While I feel a little lazy to adress most of fredmir points... it all revolves that items for most of the time are really expensive for new players when they just want to play the game the way they want (which in turns gets in the way of the fun)
I like speedy idea... bufing gold reward should work for chests... but then what about balancing gold rewards for every other map in the game? IMO sounds a way more exhausting solution (harder to balance because it may also buff current maps like gauntlet)...
I would love to see something change though... either cut prices for all/most master items (its time its gonna discourage less new players) or something like what speedy just suggested. FETO needs some changes like these (besides who gets all this gold...its gonna ruin FETO monopoly on weapons)
I like speedy idea... bufing gold reward should work for chests... but then what about balancing gold rewards for every other map in the game? IMO sounds a way more exhausting solution (harder to balance because it may also buff current maps like gauntlet)...
I would love to see something change though... either cut prices for all/most master items (its time its gonna discourage less new players) or something like what speedy just suggested. FETO needs some changes like these (besides who gets all this gold...its gonna ruin FETO monopoly on weapons)