01-25-2015, 10:10 PM
I would've hoped that they would just forgot this whole pair-up system but that doesn't seem to be the case... so I suppose that praying for a good old rescue system would just make me look silly.
But I guess I keep praying for magic weapon triangle, old attack speed mechanic (sure, it's probably won't be compelling to lots of people and they hit the jackpot with Awakening that did simple version of it but there are still people who love it... it could be a thing you could turn on/off when starting a new game just like permanent death.. plz give me a reason to LOVE FE again), ballistae... and I guess spreading siege tomes as well instead of just dumping most of them into one chapter... and even then it just looked scary but in reality it didn't do a whole lot unless you got unlucky.
I guess the idea of enemy reinforcements coming before the enemy turn so they can move right away still sound good but if they put in there just for the sake of it like they did with Awakening, just rather not or make it so that reinforcements that come out of those 1x1 stairs and forts would come before enemy turn and those who come outside from the map, would come after.
But I guess I keep praying for magic weapon triangle, old attack speed mechanic (sure, it's probably won't be compelling to lots of people and they hit the jackpot with Awakening that did simple version of it but there are still people who love it... it could be a thing you could turn on/off when starting a new game just like permanent death.. plz give me a reason to LOVE FE again), ballistae... and I guess spreading siege tomes as well instead of just dumping most of them into one chapter... and even then it just looked scary but in reality it didn't do a whole lot unless you got unlucky.
I guess the idea of enemy reinforcements coming before the enemy turn so they can move right away still sound good but if they put in there just for the sake of it like they did with Awakening, just rather not or make it so that reinforcements that come out of those 1x1 stairs and forts would come before enemy turn and those who come outside from the map, would come after.
(01-14-2015, 04:02 PM)Falaflame Wrote: Also, am I the only person who gets such a Ninian-esque feeling from the blue-haired chick?Idk. I'm guessing that she's important to the story (yay I'm Sherlock) aaaaand I have a REALLY bad feeling that the game can't go more than 5 minutes without reminding you about it... idk.. I'm still quite salty about Awakening and worrying that the series is going more and more towards anime cliches and other bullshit.
(01-14-2015, 02:49 PM)Lyon Wrote: but near the end of the trailer, there's a cutscene of Max fighting against a monster of some sort, like a scaled-down version of Big Ol' Zeus, suggesting that he's the true antagonist.)Nah, I think it's just a random golem or whatever, possibly replacing dragons. And the weapon was probably new Durandal, you know, effective against these golem dudes.
Dogs go "woof", crows go "caw caw" and Serene goes "gargle gargle gargle"