11-13-2016, 12:57 AM
(This post was last modified: 11-13-2016, 03:27 AM by MaryGuertena.
Edit Reason: MMM
)
Map Name: Assault Race [2v2]
Image:
Text Version:
Starting Positions/Assault Tiles:
Text Version:
Comments:
Note the title, this is meant for Assault games. However there is a a third island but I dont care about balance affects. Players shouldnt really use it when theyre still opponents left with them on their starting island. It should only be used if creator doesnt use assault mode and then a result can be decided with the it (e.g play it out, or whoever has least units remaining has to let their units all be killed by other team, etc.)
This is my first map so sorry if theyre any problems, if the image doesnt match the code the image is correct
thanks
Image:
Text Version:
Code:
1,1,1,1,6,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,8;
1,1,4,1,1,7,1,1,1,1,1,1,1,17,17,1,1,1,1,1,1,1,1,1,1,1,4,1,1,1;
1,1,1,1,1,7,1,1,1,1,1,1,1,17,17,1,1,1,1,1,1,1,1,1,13,1,1,1,1,1;
8,1,1,1,1,10,1,1,1,13,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
16,1,1,4,1,10,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,4,1,1,1,1,1,16;
8,1,1,1,1,10,1,1,1,1,1,6,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,4,1,1,1,7,1,1,1,1,1,1,1,1,1,1,1,13,1,1,1,1,1,1,1,1,1,1,4,1;
1,1,1,1,1,7,1,1,1,1,1,1,1,1,4,1,1,1,1,1,1,1,14,14,1,1,1,1,1,1;
4,1,1,1,6,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,8;
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,1;
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,1;
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,17,1;
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,1,17;
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,1,9;
17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,17;
17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,17;
17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,17;
17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,17;
17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,17;
17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,17;
9,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
17,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
1,17,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
8,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,7,6,1,1,1,4;
1,1,1,1,1,1,14,14,1,1,1,1,1,1,1,4,1,1,1,1,1,1,1,1,7,1,1,1,1,1;
1,4,1,1,1,1,1,1,1,1,1,1,13,1,1,1,1,1,1,1,1,1,1,1,7,1,1,1,4,1;
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,6,1,1,1,1,1,10,1,1,1,1,8;
16,1,1,1,1,1,4,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,10,1,4,1,1,16;
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,13,1,1,1,10,1,1,1,1,8;
1,1,1,1,1,13,1,1,1,1,1,1,1,1,1,17,17,1,1,1,1,1,1,1,7,1,1,1,1,1;
1,1,1,4,1,1,1,1,1,1,1,1,1,1,1,17,17,1,1,1,1,1,1,1,7,1,1,4,1,1;
8,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,7,6,1,1,1,1;
Starting Positions/Assault Tiles:
Text Version:
Code:
{1|27,5;28,5;28,28;28,29;28,30;28,31;28,32;29,4;29,5;29,6;29,28;29,29;29,30;29,31;29,32;}
{2|2,3;2,4;2,5;2,6;2,7;2,29;2,30;2,31;3,3;3,4;3,5;3,6;3,7;3,30;4,30:}
{5|28,1;28,9;29,1;29,2;29,8;29,9;30,2;30,3;30,7;30,8;}
{4|1,27;1,28;1,32;1,33;2,26;2,27;2,33;2,34;3,26;3,34:}
Comments:
Note the title, this is meant for Assault games. However there is a a third island but I dont care about balance affects. Players shouldnt really use it when theyre still opponents left with them on their starting island. It should only be used if creator doesnt use assault mode and then a result can be decided with the it (e.g play it out, or whoever has least units remaining has to let their units all be killed by other team, etc.)
This is my first map so sorry if theyre any problems, if the image doesnt match the code the image is correct
thanks