01-27-2016, 05:57 AM
I meant the actual lava tiles that, in the original game, if you placed your unit on them, your unit would take 10 HP damage at the end of the turn.
These tiles.
I'd be up for such a mechanic, though if we were to introduce that, we should probably reduce the number of those lava tiles so that they aren't so much of a pain to dance on (but still make your opponent think twice before striking or hit/running.)
Though if we were to submit the map without any specific trap tiles, I think it's good enough as is. O:
Just some thoughts.
Yeah, you are cool. But I didn't know I had an FEP chocolate vault. xD
These tiles.
I'd be up for such a mechanic, though if we were to introduce that, we should probably reduce the number of those lava tiles so that they aren't so much of a pain to dance on (but still make your opponent think twice before striking or hit/running.)
Though if we were to submit the map without any specific trap tiles, I think it's good enough as is. O:
Just some thoughts.
Quote:Also, you are a really cool person and I will give you all of the chocolate bars hidden in the secret FEP chocolate vault just to prove it.
Yeah, you are cool. But I didn't know I had an FEP chocolate vault. xD
Show me your moves.
Formerly known as Magus.