(01-13-2016, 04:52 AM)MMM Wrote:(01-12-2016, 11:01 PM)Nolan Kryptonite Wrote: http://oldforums.feplanet.net/index.php?...t&p=791910
Walls between each color should be 3 tiles thick and the places where they each start off should be marked with No Siege. After that, I think it should be good to go.Even though I wouldn't forfeit the chance of getting about 10k gold for the sake of a treasure that's probably gonna be lousy anyway
Or just force the map to become teams (like Gauntlet), and keep everything as is.
(01-14-2016, 07:30 AM)MMM Wrote: I'm still not sick of making maps. This time I remade Treasure Castle since Fal brought up that red has a huge disadvantage in the map as it is now. There's no need for changing starting positions from what they were before, but Red's assault tile should be changed to where I put the lower left stairs (3,25 if I'm not mistaken) and I also removed a few of the walls.
Code:
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9;
1,9,1,1,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,9,1,1,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,9,1,1,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,9,9,9,9,9,9,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,9,9,9,9,9,9,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,1,1,1,8,1,9,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,1,8,1,1,1,9,1,1,1,1,1,9,9,1,1,9,9,1,1;
9,9,9,9,9,9,9,1,1,1,1,1,9,9,1,1,9,9,1,1;
9,9,9,9,9,9,9,1,1,1,1,1,9,1,1,1,1,9,1,1;
9,9,9,9,9,9,9,1,1,1,1,1,9,1,1,8,1,9,1,1;
1,1,1,1,1,1,1,1,1,9,9,9,9,1,1,1,1,9,1,1;
1,1,1,1,1,1,1,1,1,9,9,9,9,1,1,1,1,9,1,1;
1,1,1,1,1,1,1,1,1,9,1,1,1,1,1,1,1,9,1,1;
1,1,1,1,1,1,1,1,1,9,1,1,1,1,1,1,1,9,1,1;
1,1,1,1,1,1,1,1,1,9,9,9,9,1,1,1,1,9,1,1;
1,1,1,8,1,1,1,1,1,9,9,9,9,1,1,1,1,9,1,1;
1,8,1,1,1,1,1,1,1,9,9,9,9,1,8,1,1,9,1,1;
1,9,9,9,9,9,1,1,1,1,1,1,9,1,1,1,1,9,1,1;
1,9,9,9,9,9,1,1,1,1,1,1,9,1,1,1,1,9,1,1;
1,9,1,1,1,9,1,1,1,1,1,1,9,9,1,1,9,9,1,1;
1,9,1,1,1,9,1,1,1,1,1,1,9,9,1,1,9,9,1,1;
1,9,1,1,1,9,1,1,1,1,1,1,9,9,1,1,9,9,1,1;
1,9,1,9,1,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,1,1,9,1,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,9,9,9,1,9,1,1,9,9,9,1,1,1,1,1,1,1,1,1;
1,9,9,9,1,9,1,1,9,9,9,1,1,1,1,1,1,1,1,1;
1,9,1,1,1,1,1,1,1,1,9,1,1,1,1,1,1,1,1,1;
1,9,9,9,9,9,9,9,1,1,9,1,1,1,1,1,1,1,1,1;
1,9,9,9,9,9,9,9,1,1,9,1,1,1,1,1,1,1,1,1;
1,9,9,9,9,9,9,9,1,1,9,1,1,1,1,1,1,1,1,1;
1,1,1,1,1,1,1,9,1,1,9,1,1,1,1,1,1,1,1,1;
1,1,1,1,1,1,1,9,1,1,9,1,1,1,1,1,1,1,1,1;
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
Good to go. Though, like I said with the previous Winter Wonderland revamp, I'd just tag it under (New), and whenever we can, hide the old version instead of deleting it.
Show me your moves.
Formerly known as Magus.