• Home
  • Forums
  • Search
  • Members
  • Calendar
  • Help
  • Fire Emblem Tactics Online and Extras
Forum stats
Show team
View New Posts
View Today's Posts
Fire Emblem Tactics Online
FEPlanet Community
Login to account Create an account
Login
Username:
Password: Lost Password?
 

  FEPlanet Community Search Results

Pages (2): 1 2 Next »
Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Map Submissions for FETO!
Post: RE: Map Submissions for FETO!

Are you asking how to make a good map, or how to make any map at all? https://serenesforest.net/forums/index.p...ndom-maps/ This has the download for the map maker I believe. Follow Speedys instructio...
MaryGuertena Bugs and Suggestions 40 124,647 07-03-2017, 11:46 PM
    Thread: Quotes thread
Post: RE: Quotes thread

Mary Guertena - Today at 10:24 PM witch wins Turn #6 Apr 30 2017, 10:28 PM Katsu moved from (18, 7) to (16, 7). Katsu attacks! [Item: Brave Bow; Skill: Parry; ATK: 16; HIT: 100; CRIT: 2]: Random N...
MaryGuertena Highly Opinionated & Off Topic 3 13,938 04-30-2017, 08:32 AM
    Thread: Map Submissions for FETO!
Post: RE: Map Submissions for FETO!

Map Name: Royal Gardens [3P] Image of Map: [Image: http://i.imgur.com/JOTVkio.png] Text Version of the Map:  Code: 2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,11,11,11,1,1,1,1,1,1,1,1,1,1,1,1,26,1,...
MaryGuertena Bugs and Suggestions 40 124,647 02-07-2017, 07:21 AM
    Thread: Map Submissions for FETO!
Post: RE: Map Submissions for FETO!

Assault Race (Chests Fixed) Code: 1,1,1,1,6,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1; 1,1,4,1,1,7,1,1,1,1,1,1,1,17,17,1,1,1,1,1,1,1,1,1,1,1,4,1,1,1; 1,1,1,1,1,7,1,1,1,1,1,1,1,17,17,1,1,1,1,...
MaryGuertena Bugs and Suggestions 40 124,647 01-29-2017, 12:06 AM
    Thread: Map Submissions for FETO!
Post: RE: Map Submissions for FETO!

Well the bridge was always usable but now its a clearly visible island...boring I had to get rid of my art for this... Making a long winding path is pointless. This is fine imo, up to players what the...
MaryGuertena Bugs and Suggestions 40 124,647 11-13-2016, 03:30 AM
    Thread: Map Submissions for FETO!
Post: RE: Map Submissions for FETO!

(11-13-2016, 01:26 AM)MMM Wrote: I actually really like the idea except for the fact that orange has the advantage. That might be slightly counteracted if the teams are Orange and Green vs Blue and ...
MaryGuertena Bugs and Suggestions 40 124,647 11-13-2016, 01:45 AM
    Thread: Sprite submissions for FETO [PLEASE READ OP]
Post: RE: Sprite submissions for FETO [PLEASE READ OP]

I dont have the skill to make any fresh sprites, but often for my chars from classes without battle sprites i take an existing battle sprite and modify it (in paint lol), youre free to use anything i ...
MaryGuertena Fan Works 3 14,350 11-13-2016, 01:04 AM
    Thread: Map Submissions for FETO!
Post: RE: Map Submissions for FETO!

Map Name: Assault Race [2v2] Image:  [attachment=28] Text Version: Code: 1,1,1,1,6,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,8; 1,1,4,1,1,7,1,1,1,1,1,1,1,17,17,1,1,1,1,1,1,1,1,1,1,1,4,1,1,1; ...
MaryGuertena Bugs and Suggestions 40 124,647 11-13-2016, 12:57 AM
    Thread: Starting HP
Post: RE: Starting HP

thanks
MaryGuertena Bugs and Suggestions 2 9,371 10-07-2016, 09:24 PM
    Thread: Base stat changes
Post: RE: Base stat changes

(10-06-2016, 09:10 PM)Falaflame Wrote: This is honestly for the better. There's not enough Skill/Luck builds and this steers the unpromote meta to a new direction. You will be able to have hitmaster...
MaryGuertena FETO Announcements and Updates 6 25,076 10-07-2016, 02:49 AM
    Thread: Starting HP
Post: Starting HP

Not sure if this is a temporary thing since the update, but mercs, knights, archers and mages start with reduced hp. Just lettin u know. Can be seen here http://feto.feplanet.net/battle/139486 We have...
MaryGuertena Bugs and Suggestions 2 9,371 10-07-2016, 02:37 AM
    Thread: Base stat changes
Post: RE: Base stat changes

What sad demise shall befall these units...
MaryGuertena FETO Announcements and Updates 6 25,076 10-05-2016, 03:49 AM
    Thread: [Feature suggestion] New game modes
Post: RE: [Feature suggestion] New game modes

(08-25-2016, 09:20 AM)MMM Wrote: (08-25-2016, 06:10 AM)MaryGuertena Wrote: Not sure if these are there, just I havent seen them... Are broken walls and snags implemented in FETO? Cause maybe there...
MaryGuertena Bugs and Suggestions 24 78,242 08-25-2016, 10:52 PM
    Thread: [Proposition] New Game Modes
Post: RE: [Proposition] New Game Modes

I suggested these in another thread cause didnt know bout this one. Anyways...Marked mode.Basically its like lord defeat but instead of losing when lord is killed, you lose when a random character is ...
MaryGuertena Bugs and Suggestions 6 22,641 08-25-2016, 06:41 AM
    Thread: [Feature suggestion] New game modes
Post: RE: [Feature suggestion] New game modes

Not sure if these are there, just I havent seen them... Are broken walls and snags implemented in FETO? Cause maybe there could be maps with them, but maybe all weapons would do a fixed damage to them...
MaryGuertena Bugs and Suggestions 24 78,242 08-25-2016, 06:10 AM
    Thread: Requests to activate FETO accounts!
Post: RE: Requests to activate FETO accounts!

Activate friend please http://oldforums.feplanet.net/index.php?showuser=92583 thanks
MaryGuertena Fire Emblem Tactics Online 940 2,769,613 08-08-2016, 04:27 AM
    Thread: [Feature suggestion] New game modes
Post: RE: [Feature suggestion] New game modes

Again, not sure how programming works, but we have many modes already that modify character stats (particularly lord defeat which buffs the lord) so Im not sure if my idea would be impossible coding w...
MaryGuertena Bugs and Suggestions 24 78,242 08-01-2016, 05:49 AM
    Thread: [Feature suggestion] New game modes
Post: RE: [Feature suggestion] New game modes

Well you could have a random weather mode where sometimes its normal and sometimes its snow/rain which would reduce movement, or you can have a mode which makes it snow/rain all game so any maps could...
MaryGuertena Bugs and Suggestions 24 78,242 07-31-2016, 04:04 AM
    Thread: [Feature suggestion] New game modes
Post: RE: [Feature suggestion] New game modes

Not sure if this is an option or has been mentioned before, but night battles? (I think thats what they were called). Where units have vision (could be same for all units or some units like stave user...
MaryGuertena Bugs and Suggestions 24 78,242 07-23-2016, 08:51 AM
    Thread: Requests to activate FETO accounts!
Post: RE: Requests to activate FETO accounts!

(07-21-2016, 07:54 AM)MMM Wrote: (07-21-2016, 07:24 AM)MaryGuertena Wrote: Another friend please http://oldforums.feplanet.net/index.php?showuser=92554 thanks Well the more the merrier, activated...
MaryGuertena Fire Emblem Tactics Online 940 2,769,613 07-21-2016, 08:18 AM
Pages (2): 1 2 Next »
  • Contact Us
  • Forum team
  • Forum stats
  • Return to Top
 
  • RSS Syndication
  • Lite mode
  • Fire Emblem Planet
  • Help
 
Forum software by © MyBB - Theme © iAndrew 2014